Fixed using Composable's scope instead of GlobalScope
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@ -44,6 +44,8 @@ fun ChipTanFlickerCodeView(flickerCode: FlickerCode, textColor: Color = Color.Bl
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var step by remember { mutableStateOf(Step(Bit.High, Bit.High, Bit.High, Bit.High, Bit.High)) }
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var step by remember { mutableStateOf(Step(Bit.High, Bit.High, Bit.High, Bit.High, Bit.High)) }
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val coroutineScope = rememberCoroutineScope()
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fun setSize(width: Dp, height: Dp, spaceBetween: Dp) {
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fun setSize(width: Dp, height: Dp, spaceBetween: Dp) {
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stripesWidth = width
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stripesWidth = width
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@ -157,7 +159,7 @@ fun ChipTanFlickerCodeView(flickerCode: FlickerCode, textColor: Color = Color.Bl
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DisposableEffect(animator) {
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DisposableEffect(animator) {
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animator.setFrequency(frequency)
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animator.setFrequency(frequency)
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animator.animateFlickerCode(flickerCode) {
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animator.animateFlickerCode(flickerCode, coroutineScope) {
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step = it
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step = it
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}
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}
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@ -26,11 +26,11 @@ class FlickerCodeAnimator {
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fun animateFlickerCode(flickerCode: FlickerCode, showStep: (Step) -> Unit) { // TODO: find better coroutine scope
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fun animateFlickerCode(flickerCode: FlickerCode, scope: CoroutineScope , showStep: (Step) -> Unit) {
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stop() // stop may still running previous animation
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stop() // stop may still running previous animation
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flickerCode.parsedDataSet?.let { parsedDataSet ->
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flickerCode.parsedDataSet?.let { parsedDataSet ->
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animationJob = GlobalScope.launch(Dispatchers.Default) {
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animationJob = scope.launch(Dispatchers.Default) {
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val steps = FlickerCodeStepsCalculator().calculateSteps(parsedDataSet)
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val steps = FlickerCodeStepsCalculator().calculateSteps(parsedDataSet)
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calculateAnimation(steps, showStep)
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calculateAnimation(steps, showStep)
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