Fixed that sometimes Xcode tries to compile app to ARM 64 for iOS simulator (which only runs on x86_64)
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64cb4ca9e2
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57290a3c2a
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@ -1205,6 +1205,7 @@
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DEVELOPMENT_ASSET_PATHS = "\"BankingiOSApp/Preview Content\"";
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DEVELOPMENT_ASSET_PATHS = "\"BankingiOSApp/Preview Content\"";
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DEVELOPMENT_TEAM = 2L8U7W4R52;
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DEVELOPMENT_TEAM = 2L8U7W4R52;
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ENABLE_PREVIEWS = YES;
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ENABLE_PREVIEWS = YES;
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"EXCLUDED_ARCHS[sdk=iphonesimulator*]" = arm64;
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FRAMEWORK_SEARCH_PATHS = (
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FRAMEWORK_SEARCH_PATHS = (
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"$(inherited)",
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"$(inherited)",
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"\"${PODS_CONFIGURATION_BUILD_DIR}/SQLCipher\"",
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"\"${PODS_CONFIGURATION_BUILD_DIR}/SQLCipher\"",
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@ -1241,6 +1242,7 @@
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DEVELOPMENT_ASSET_PATHS = "\"BankingiOSApp/Preview Content\"";
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DEVELOPMENT_ASSET_PATHS = "\"BankingiOSApp/Preview Content\"";
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DEVELOPMENT_TEAM = 2L8U7W4R52;
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DEVELOPMENT_TEAM = 2L8U7W4R52;
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ENABLE_PREVIEWS = YES;
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ENABLE_PREVIEWS = YES;
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"EXCLUDED_ARCHS[sdk=iphonesimulator*]" = arm64;
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FRAMEWORK_SEARCH_PATHS = (
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FRAMEWORK_SEARCH_PATHS = (
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"$(inherited)",
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"$(inherited)",
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"\"${PODS_CONFIGURATION_BUILD_DIR}/SQLCipher\"",
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"\"${PODS_CONFIGURATION_BUILD_DIR}/SQLCipher\"",
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