Added empty BankingiOSApp Xcode project
This commit is contained in:
parent
fa6fdd0800
commit
c443cd184b
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@ -20,3 +20,13 @@ out/
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docs/received_messages
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docs/received_messages
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keys.gradle
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keys.gradle
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# Xcode
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xcuserdata/
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*.xcodeproj
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*.ipa
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*.dSYM.zip
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*.dSYM
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@ -0,0 +1,75 @@
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import UIKit
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import CoreData
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@UIApplicationMain
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class AppDelegate: UIResponder, UIApplicationDelegate {
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
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// Override point for customization after application launch.
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return true
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}
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// MARK: UISceneSession Lifecycle
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func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
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// Called when a new scene session is being created.
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// Use this method to select a configuration to create the new scene with.
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return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
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}
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func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
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// Called when the user discards a scene session.
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// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
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// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
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}
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// MARK: - Core Data stack
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lazy var persistentContainer: NSPersistentContainer = {
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/*
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The persistent container for the application. This implementation
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creates and returns a container, having loaded the store for the
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application to it. This property is optional since there are legitimate
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error conditions that could cause the creation of the store to fail.
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*/
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let container = NSPersistentContainer(name: "BankingiOSApp")
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container.loadPersistentStores(completionHandler: { (storeDescription, error) in
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if let error = error as NSError? {
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// Replace this implementation with code to handle the error appropriately.
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// fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
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/*
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Typical reasons for an error here include:
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* The parent directory does not exist, cannot be created, or disallows writing.
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* The persistent store is not accessible, due to permissions or data protection when the device is locked.
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* The device is out of space.
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* The store could not be migrated to the current model version.
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Check the error message to determine what the actual problem was.
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*/
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fatalError("Unresolved error \(error), \(error.userInfo)")
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}
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})
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return container
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}()
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// MARK: - Core Data Saving support
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func saveContext () {
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let context = persistentContainer.viewContext
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if context.hasChanges {
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do {
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try context.save()
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} catch {
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// Replace this implementation with code to handle the error appropriately.
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// fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
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let nserror = error as NSError
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fatalError("Unresolved error \(nserror), \(nserror.userInfo)")
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}
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}
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}
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}
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{
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"images" : [
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{
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "20x20"
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},
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{
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "20x20"
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},
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{
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "29x29"
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},
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{
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "29x29"
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},
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{
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "40x40"
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},
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{
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "40x40"
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},
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{
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "60x60"
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},
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{
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "60x60"
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},
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{
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"idiom" : "ipad",
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"scale" : "1x",
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"size" : "20x20"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "20x20"
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},
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{
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"idiom" : "ipad",
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"scale" : "1x",
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"size" : "29x29"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "29x29"
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},
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{
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"idiom" : "ipad",
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"scale" : "1x",
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"size" : "40x40"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "40x40"
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},
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{
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"idiom" : "ipad",
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"scale" : "1x",
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"size" : "76x76"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "76x76"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "83.5x83.5"
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},
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{
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"idiom" : "ios-marketing",
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"scale" : "1x",
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"size" : "1024x1024"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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{
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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{
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"images" : [
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{
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"idiom" : "universal",
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"filename" : "first.pdf"
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}
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],
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"info" : {
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"version" : 1,
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"author" : "xcode"
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}
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}
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ui/BankingiOSApp/BankingiOSApp/Assets.xcassets/second.imageset/Contents.json
vendored
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ui/BankingiOSApp/BankingiOSApp/Assets.xcassets/second.imageset/Contents.json
vendored
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{
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"images" : [
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{
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"idiom" : "universal",
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"filename" : "second.pdf"
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}
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],
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"info" : {
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"version" : 1,
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"author" : "xcode"
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}
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}
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>_XCCurrentVersionName</key>
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<string>BankingiOSApp.xcdatamodel</string>
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</dict>
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</plist>
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<model type="com.apple.IDECoreDataModeler.DataModel" documentVersion="1.0" lastSavedToolsVersion="1" systemVersion="11A491" minimumToolsVersion="Automatic" sourceLanguage="Swift" usedWithCloudKit="false" userDefinedModelVersionIdentifier="">
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<elements/>
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</model>
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
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<dependencies>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
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<capability name="Safe area layout guides" minToolsVersion="9.0"/>
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<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
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</dependencies>
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<scenes>
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<!--View Controller-->
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<scene sceneID="EHf-IW-A2E">
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<objects>
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<viewController id="01J-lp-oVM" sceneMemberID="viewController">
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<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
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<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
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<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
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<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
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</view>
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</viewController>
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<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
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</objects>
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<point key="canvasLocation" x="53" y="375"/>
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</scene>
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</scenes>
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</document>
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import SwiftUI
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struct ContentView: View {
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@State private var selection = 0
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var body: some View {
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TabView(selection: $selection){
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Text("First View")
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.font(.title)
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.tabItem {
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VStack {
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Image("first")
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Text("First")
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}
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}
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.tag(0)
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Text("Second View")
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.font(.title)
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.tabItem {
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VStack {
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Image("second")
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Text("Second")
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}
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}
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.tag(1)
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}
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}
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}
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struct ContentView_Previews: PreviewProvider {
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static var previews: some View {
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ContentView()
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}
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}
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>$(DEVELOPMENT_LANGUAGE)</string>
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<key>CFBundleExecutable</key>
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<string>$(EXECUTABLE_NAME)</string>
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<key>CFBundleIdentifier</key>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>$(PRODUCT_NAME)</string>
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<key>CFBundlePackageType</key>
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<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
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<key>CFBundleShortVersionString</key>
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<string>$(MARKETING_VERSION)</string>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>UIApplicationSceneManifest</key>
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<dict>
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<key>UIApplicationSupportsMultipleScenes</key>
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<false/>
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<key>UISceneConfigurations</key>
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<dict>
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<key>UIWindowSceneSessionRoleApplication</key>
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<array>
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<dict>
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<key>UISceneConfigurationName</key>
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<string>Default Configuration</string>
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<key>UISceneDelegateClassName</key>
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<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
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</dict>
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</array>
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</dict>
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</dict>
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<key>UILaunchStoryboardName</key>
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<string>LaunchScreen</string>
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<key>UIRequiredDeviceCapabilities</key>
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<array>
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<string>armv7</string>
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</array>
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<key>UIStatusBarTintParameters</key>
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<dict>
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<key>UINavigationBar</key>
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||||||
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<dict>
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||||||
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<key>Style</key>
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<string>UIBarStyleDefault</string>
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||||||
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<key>Translucent</key>
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||||||
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<false/>
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||||||
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</dict>
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||||||
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</dict>
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<key>UISupportedInterfaceOrientations</key>
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||||||
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>UISupportedInterfaceOrientations~ipad</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationPortraitUpsideDown</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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||||||
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</array>
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</dict>
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</plist>
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{
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"info" : {
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||||||
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"author" : "xcode",
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||||||
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"version" : 1
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||||||
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}
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}
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import UIKit
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import SwiftUI
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||||||
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class SceneDelegate: UIResponder, UIWindowSceneDelegate {
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||||||
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||||||
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var window: UIWindow?
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||||||
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||||||
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||||||
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func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
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||||||
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// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
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||||||
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// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
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||||||
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// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
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||||||
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||||||
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// Get the managed object context from the shared persistent container.
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||||||
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let context = (UIApplication.shared.delegate as! AppDelegate).persistentContainer.viewContext
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||||||
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||||||
|
// Create the SwiftUI view and set the context as the value for the managedObjectContext environment keyPath.
|
||||||
|
// Add `@Environment(\.managedObjectContext)` in the views that will need the context.
|
||||||
|
let contentView = ContentView().environment(\.managedObjectContext, context)
|
||||||
|
|
||||||
|
// Use a UIHostingController as window root view controller.
|
||||||
|
if let windowScene = scene as? UIWindowScene {
|
||||||
|
let window = UIWindow(windowScene: windowScene)
|
||||||
|
window.rootViewController = UIHostingController(rootView: contentView)
|
||||||
|
self.window = window
|
||||||
|
window.makeKeyAndVisible()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func sceneDidDisconnect(_ scene: UIScene) {
|
||||||
|
// Called as the scene is being released by the system.
|
||||||
|
// This occurs shortly after the scene enters the background, or when its session is discarded.
|
||||||
|
// Release any resources associated with this scene that can be re-created the next time the scene connects.
|
||||||
|
// The scene may re-connect later, as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead).
|
||||||
|
}
|
||||||
|
|
||||||
|
func sceneDidBecomeActive(_ scene: UIScene) {
|
||||||
|
// Called when the scene has moved from an inactive state to an active state.
|
||||||
|
// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
|
||||||
|
}
|
||||||
|
|
||||||
|
func sceneWillResignActive(_ scene: UIScene) {
|
||||||
|
// Called when the scene will move from an active state to an inactive state.
|
||||||
|
// This may occur due to temporary interruptions (ex. an incoming phone call).
|
||||||
|
}
|
||||||
|
|
||||||
|
func sceneWillEnterForeground(_ scene: UIScene) {
|
||||||
|
// Called as the scene transitions from the background to the foreground.
|
||||||
|
// Use this method to undo the changes made on entering the background.
|
||||||
|
}
|
||||||
|
|
||||||
|
func sceneDidEnterBackground(_ scene: UIScene) {
|
||||||
|
// Called as the scene transitions from the foreground to the background.
|
||||||
|
// Use this method to save data, release shared resources, and store enough scene-specific state information
|
||||||
|
// to restore the scene back to its current state.
|
||||||
|
|
||||||
|
// Save changes in the application's managed object context when the application transitions to the background.
|
||||||
|
(UIApplication.shared.delegate as? AppDelegate)?.saveContext()
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,27 @@
|
||||||
|
|
||||||
|
import XCTest
|
||||||
|
@testable import BankingiOSApp
|
||||||
|
|
||||||
|
class BankingiOSAppTests: XCTestCase {
|
||||||
|
|
||||||
|
override func setUpWithError() throws {
|
||||||
|
// Put setup code here. This method is called before the invocation of each test method in the class.
|
||||||
|
}
|
||||||
|
|
||||||
|
override func tearDownWithError() throws {
|
||||||
|
// Put teardown code here. This method is called after the invocation of each test method in the class.
|
||||||
|
}
|
||||||
|
|
||||||
|
func testExample() throws {
|
||||||
|
// This is an example of a functional test case.
|
||||||
|
// Use XCTAssert and related functions to verify your tests produce the correct results.
|
||||||
|
}
|
||||||
|
|
||||||
|
func testPerformanceExample() throws {
|
||||||
|
// This is an example of a performance test case.
|
||||||
|
self.measure {
|
||||||
|
// Put the code you want to measure the time of here.
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
|
@ -0,0 +1,22 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||||
|
<plist version="1.0">
|
||||||
|
<dict>
|
||||||
|
<key>CFBundleDevelopmentRegion</key>
|
||||||
|
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||||
|
<key>CFBundleExecutable</key>
|
||||||
|
<string>$(EXECUTABLE_NAME)</string>
|
||||||
|
<key>CFBundleIdentifier</key>
|
||||||
|
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||||
|
<key>CFBundleInfoDictionaryVersion</key>
|
||||||
|
<string>6.0</string>
|
||||||
|
<key>CFBundleName</key>
|
||||||
|
<string>$(PRODUCT_NAME)</string>
|
||||||
|
<key>CFBundlePackageType</key>
|
||||||
|
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
|
||||||
|
<key>CFBundleShortVersionString</key>
|
||||||
|
<string>1.0</string>
|
||||||
|
<key>CFBundleVersion</key>
|
||||||
|
<string>1</string>
|
||||||
|
</dict>
|
||||||
|
</plist>
|
|
@ -0,0 +1,37 @@
|
||||||
|
|
||||||
|
|
||||||
|
import XCTest
|
||||||
|
|
||||||
|
class BankingiOSAppUITests: XCTestCase {
|
||||||
|
|
||||||
|
override func setUpWithError() throws {
|
||||||
|
// Put setup code here. This method is called before the invocation of each test method in the class.
|
||||||
|
|
||||||
|
// In UI tests it is usually best to stop immediately when a failure occurs.
|
||||||
|
continueAfterFailure = false
|
||||||
|
|
||||||
|
// In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
|
||||||
|
}
|
||||||
|
|
||||||
|
override func tearDownWithError() throws {
|
||||||
|
// Put teardown code here. This method is called after the invocation of each test method in the class.
|
||||||
|
}
|
||||||
|
|
||||||
|
func testExample() throws {
|
||||||
|
// UI tests must launch the application that they test.
|
||||||
|
let app = XCUIApplication()
|
||||||
|
app.launch()
|
||||||
|
|
||||||
|
// Use recording to get started writing UI tests.
|
||||||
|
// Use XCTAssert and related functions to verify your tests produce the correct results.
|
||||||
|
}
|
||||||
|
|
||||||
|
func testLaunchPerformance() throws {
|
||||||
|
if #available(macOS 10.15, iOS 13.0, tvOS 13.0, *) {
|
||||||
|
// This measures how long it takes to launch your application.
|
||||||
|
measure(metrics: [XCTOSSignpostMetric.applicationLaunch]) {
|
||||||
|
XCUIApplication().launch()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,22 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||||
|
<plist version="1.0">
|
||||||
|
<dict>
|
||||||
|
<key>CFBundleDevelopmentRegion</key>
|
||||||
|
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||||
|
<key>CFBundleExecutable</key>
|
||||||
|
<string>$(EXECUTABLE_NAME)</string>
|
||||||
|
<key>CFBundleIdentifier</key>
|
||||||
|
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||||
|
<key>CFBundleInfoDictionaryVersion</key>
|
||||||
|
<string>6.0</string>
|
||||||
|
<key>CFBundleName</key>
|
||||||
|
<string>$(PRODUCT_NAME)</string>
|
||||||
|
<key>CFBundlePackageType</key>
|
||||||
|
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
|
||||||
|
<key>CFBundleShortVersionString</key>
|
||||||
|
<string>1.0</string>
|
||||||
|
<key>CFBundleVersion</key>
|
||||||
|
<string>1</string>
|
||||||
|
</dict>
|
||||||
|
</plist>
|
Loading…
Reference in New Issue